top of page

Procedural Gothic Cathedral

 

A specialization in Procedural Modeling.

 

Procedural modeling is when geometry is created by a set of rules. By influencing the input to these rules, you can manipulate the output geometry.

 

Using procedural modeling in SideFX Houdini, I have created a Gothic Cathedral, which the user can manipulate using sliders (as shown in the first image). Using these slidersyou can change the size, shape, windows, towers, and more, of this cathedral.

2016 by Mike Schaap. All rights reserved. Portfolio of Mike Schaap

  • LinkedIn Social Icon
  • Facebook Classic
bottom of page